Friday, June 1, 2012

Session 22 - Hunting the Beast

NPCs
  • Mikel and Yakov, rural drivers for hire.
  • Vasili, coachman (dead).
  • Tim, Port Jackal driver.


Notes
  • Hiring drivers, they take the long journey back to the troll caves and recover the supplies there, adding them into their kingdom's treasury.  Vasili dies to a troll during the return trip, and his family is compensated for his death.
  • During their absence, the town is assaulted by a great armored beast, wreaking havoc.
  • The trail of the beast is simple to follow and leads to a tor overlooking the Little Sellen River, and a cave in the tor.
  • In the cave a bewildering variety of fungi and mold grows, and as they move through the cave a shrieking noise fills the air...
  • The session ends on the 3rd of Neth.

Sunday, April 8, 2012

Session 20 & 21 - The End of the Troll Troubles

Notes
  • After killing a two-headed troll, a fight breaks out with a rock troll on the cliff leading to the troll complex.
  • Horses are found slaughtered, only Ed's and a pack horse escape.
  • Trying to get some rest in the entry room of the troll complex they are attacked by an armored troll wielding a giant morningstar. Ed sees the old swamp witch deeper in the complex through a clairvoyance spell.
  • After fleeing from the armored troll, and finally able to rest a bit, they return and slay the remaining trolls and the armored troll. No sign of the swamp witch is found.
  • Using the wagon they return to Port Jackal with Drak's body and the two gnomes.
  • Jubilost becomes Marshal.
  • The session ends on the evening of the 30th of Rova.

Tuesday, March 20, 2012

Session 19 - Troll Troubles

NPCs
  • Yevhen (local alchemist with shop in exotic craftsman block, collected troll blood for)
  • Beagan (gnome follower of Jubilost)
Notes
  • Gave the lizard king's trident and armor to Oleg to sell.
  • Heading south and west from Port Jackal, signs of trolls feeding are found littered through the area.
  • Following the tracks from a kill site they find an old complex built into a cliffside deep in the hilly Narlmarches.
  • They dispose of the troll guards, and several other trolls and their trollhounds.
  • A single troll escapes through a trapdoor, leaving a rock on top of it that prevents pursuit.
  • Jubilost and Beagan are found and rescued from metal cages guarded by trollhounds. In a storage room, they find a spot for the gnomes to hide, and arm them with very small daggers.

Tuesday, March 6, 2012

Session 18 - The Lizard King

NPCs
  • Galya, Sasha, and Igor
Notes
  • Destroyed the isle of the lizards, killing all the fighting lizardfolk, burning the palisade down, and smashing the mud huts.
  • Rescued the three children, only found human bones besides.
  • Returned to Red March, and spent a week running the kingdom. Turned the three children over to Svetlana to find a home for.
  • Left 200 drakes in Kesten's charge as a emergency fund if needed for some quick mercenary work.
  • Session ended on the 16th of Rova.

Saturday, February 18, 2012

Session 17 - Hodag

NPCs
  • Piotr, patrol captain
Notes
  • Discovered a pulsing red crystal in the ancient elven ruins.
  • A troll came sniffing around the ruins.
  • A large deadfall from the previous winter's snowstorm served as lair to a couple of hodag's, one of which who could fly! Drak was hodag food.
  • Returning to Port Jackal, intercepted by patrol on the lookout for lizardfolk incursions. Lizardfolk stole a family away. Rumor is heard that the patrol's have seen a serious increase in troll sightings.
  • Drak's dead body is taken to Restov where Eel agrees that the Red March's ruling council will owe a debt to Jamandi Aldori for returning Drac to life through the Church of Erastil.
  • Session ends on the 6th of Rova.

Friday, January 27, 2012

Session 16 - The Forgotten Keep

NPCs
  • Corax, lumberjack
  • Melianse, nixie
  • Tiressia, dryad

Notes

  • Deal with a situation between a local lumberjack, Corax, and a nixie, Melianse, protecting her home. Corax is sent north to Tatzlford where more coachwood trees grow. Five magical tree tokens are used to restore the trees the lumberjacks fell.
  • Made deal with a dryad, Tiressia, that her woods would be left alone in exchange for the five magical tree tokens used to restore the Mel's trees.
  • Discover an ancient elven keep deep in the Narlmarches. End up in a fight with an amazingly fast fey, and another grim monstrous fey and its pet assassin vine. After a night's rest the central tower is explored and the dancing lady is slain.
  • The session ends on the morning of the 3rd of Arodus.

Session 15 - Isle of the Lizards

Notes
  • The tanned worg hides are hung up in the Red Keep along with Stuch's great sword.
  • Worg fur coats of office are commissioned to be delivered on the 29th.
  • West of Candlemere Lake an isle of lizardfolk is discovered. Through some spell trickery they realize the lizardfolk have Tig and intimidate the lizards to hand him over.
  • Tig is returned to his family, but seems to be in a permanent state of shock
  • The session ends on the 26th of Erastus.