Thursday, May 2, 2013

Session 41 - Feasthall

Notes
  • Heading up the pillar, a series of prison alcoves is found.  The corpse of Willas Gunderson is discovered, and his ghostly visage is fought off.
  • A feasthall of dead Varnhold diners with their brains removed.  Among them is Maegar Varn and Father Caspar.
  • An octagonal chamber of white crystal slabs with an eye-shaped dome.  Overwhelming auras of divination and conjuration fill the room.
  • A burbling pool with a water elemental.  The elemental is fought.
  • A chamber with a throne of bones where a battle with the red eyed cyclops is fought.

Thursday, April 18, 2013

Session 40 - The Shattered Eye

Notes
  • During the night a group of cyclops attacks the camp.  Another half-orc, the Oracle Tazel, joins the battle.
  • Return to the room with the carved eye and destroy it.  The red glowing single eye of the undead cyclop stalking them cracks too.  After a short skirmish the cyclops vanishes a second time.
  • Session ends in the middle of the night on the 10th of Sarenith.

Thursday, March 21, 2013

Session 39 - Hell Pool

Notes
  • A wide chamber with bubbling tar covering the floor.  The animated corpse of Cephal Lorentus haunts the room and is fought.
  • Rinaldo is dropped into the tar on accident.  The burning tar kills him, but he is brought back to life with a Breath of Life from Eel.
  • Uncover a secret door back in the crypt-like room.  Leads to the bronze door on the outside up on the ledge of the stack.
  • Return to camping in the woods near the trail.
  • Ends during the night of the 9th of Sarenith.

Thursday, March 7, 2013

Session 38 - Trapped

Notes
  • A falling portcullis closes off the only exit from a room rapidly filling with water.  A giant river eel and several zombie cyclops converge on the room.  Magic is used to get to the other side of the far portcullis.
  • A heavily decorated room with three altars and elaborate bronze double doors.  Faint carvings are found on the altars' surface.
  • A large crypt, where a pair of soul eaters is fought.
  • A smaller room with plaster fresco walls providing glimpses into ancient cyclops culture and history.
  • A small sacristy-type room.  Behind a statue is a secret door that radiates a magical aura and, despite many attempts, can not be opened.
  • On the other side of the door is a small room bearing the carving of a giant eye.  Again, through magical means, the unopened door is bypassed.
  • Using a lot of magic, and a lot of strength, the carving of the eye is chipped.
  • The scryer pays a visit, and battle ensues.  In the midst of combat, the scryer dimension door's away.

Thursday, February 7, 2013

Session 37 - Enter the Sentinel

Notes
  • On the western river bank a pair of wyverns is cleared from their limestone hollow nest.  An old greatsword bearing the Issian coat-of-arms is found.
  • Using an arcane eye, a bronze door is hidden in a natural overlook up the side of the tower of stone.
  • Entering the tower, an expanded magical warding is found etched into an archway.  A jade bracelet is found amongst some spilled coins in the hallway.
  • Follow some stairs underwater, discovering a calcified skeleton at the bottom and some treasures.
  • A room full of oddly shaped pottery decorated with stylistic paintings of wide-legged, swayed-backed one-eye humanoids.

Friday, January 25, 2013

Session 36 - Valley of the Dead

NPCs
  • Niabi - young female centaur
  • Tocho - male centaur
  • Aecora "Mother Moon"
  • Xaman - daughter of Aecora

Notes
  • A number of farrows scar the Dunsward.  Mysterious markers are placed on the boundaries.  Later confirmed that this is the home of a bulette the centaurs use in their coming of age ceremonies.
  • Met with Mother Moon.  Gifted Skybolt back to the centaurs.  Learned more information about Vordakai and an area called the Valley of the Dead.  Mother Moon requested they help Xaman if possible as she has gone missing in the area.
  • Massive bones of a long-dead crag linnorm.  Herds of mastodons graze in the hills.
  • Find the Valley of the Dead.  Miles of gravestones.  Find the a path through the mountains.
  • At the end of the path come to a lake of black water with a giant limestone pillar in the middle.
  • Scryed on several times during the course of the session.  Ed saw vision of scryer and location.
  • Ended session while setting up camp in the woods next to the lake on the night of the 5th of Sarenith.

Friday, January 11, 2013

Session 35 - Spider Fields

Notes
  • Brought the egg to Port Jackal.  Egg festival commences.
  • Return to exploring the Nomen Heights.  Working their way toward the Nomen camp in the Dunsward.
  • Uncover a really poorly thought out Ettercap ambush.
  • Found a vast field of trap-door spider nests.  Ambushed by a group of giant spider.  Gathered spider silk from the nests.
  • Ended session on the 2nd of Sarenith while exploring the Dunsward.