Thursday, March 21, 2013

Session 39 - Hell Pool

Notes
  • A wide chamber with bubbling tar covering the floor.  The animated corpse of Cephal Lorentus haunts the room and is fought.
  • Rinaldo is dropped into the tar on accident.  The burning tar kills him, but he is brought back to life with a Breath of Life from Eel.
  • Uncover a secret door back in the crypt-like room.  Leads to the bronze door on the outside up on the ledge of the stack.
  • Return to camping in the woods near the trail.
  • Ends during the night of the 9th of Sarenith.

Thursday, March 7, 2013

Session 38 - Trapped

Notes
  • A falling portcullis closes off the only exit from a room rapidly filling with water.  A giant river eel and several zombie cyclops converge on the room.  Magic is used to get to the other side of the far portcullis.
  • A heavily decorated room with three altars and elaborate bronze double doors.  Faint carvings are found on the altars' surface.
  • A large crypt, where a pair of soul eaters is fought.
  • A smaller room with plaster fresco walls providing glimpses into ancient cyclops culture and history.
  • A small sacristy-type room.  Behind a statue is a secret door that radiates a magical aura and, despite many attempts, can not be opened.
  • On the other side of the door is a small room bearing the carving of a giant eye.  Again, through magical means, the unopened door is bypassed.
  • Using a lot of magic, and a lot of strength, the carving of the eye is chipped.
  • The scryer pays a visit, and battle ensues.  In the midst of combat, the scryer dimension door's away.